#+FILETAGS: @personal :PROPERTIES: :ID: b9dcaa65-1368-4a86-bc49-7c7ef11776fb :CREATED: [2022-03-29 Tue 14:25] :MODIFIED: [2022-08-23 Tue 16:00] :IMPORTED: [2023-02-08 Wed 19:22] :END: #+title: Radio contest All current radio games depend on a quantity metric. A radio game aiming to simulate an emergency will require an intensity metric. This is an attempt to design such a game: - Teams of stations, not individuals stations - Points are awarded according to a total station weight factor, with lighter stations getting more points - Points are also awarded to: distance, number of contacts, - Teams compete to relay messages resembling what a communication team needs in an emergency situation