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memex/inbox/notes/2022-03-29-radio-contest.org

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Radio contest

All current radio games depend on a quantity metric. A radio game aiming to simulate an emergency will require an intensity metric. This is an attempt to design such a game:

  • Teams of stations, not individuals stations
  • Points are awarded according to a total station weight factor, with lighter stations getting more points
  • Points are also awarded to: distance, number of contacts,
  • Teams compete to relay messages resembling what a communication team needs in an emergency situation