16 KiB
Mouse Support (v0.10.0)
- Overview
- Contract
- Code
- Package definition
- Package entry form
mouse-mixin— mixin class for mouse event handler slotshandle-mouse-event— dispatch mouse events to the right slot handlerhit-test— find the deepest component at a given (x, y)*selection*— global variable holding the current selectionselectionstruct — data representation of a highlighted regionget-selection— read the selected textcopy-to-clipboard— platform-aware clipboard writing*selection-active*— flag indicating an in-progress drag selection*selection-start*— drag origin coordinates*selection-end*— current drag extent coordinatesstart-selection— begin a drag selectionupdate-selection— update the drag extent during mouse-moveselection-active-p— predicate for drag statefinalize-selection— complete the drag and extract textcell-link-at— read a link URL from the framebuffer at (x, y)open-link-at— navigate to a URL embedded at a screen position- Tests
Overview
Mouse event propagation through the component tree. The input system
already parses SGR mouse sequences into mouse-event structs. This
module adds:
- A
mouse-mixinclass with event handler slots - Hit-testing: given (x,y), find the deepest component owning that cell
- Event dispatch: route
mouse-event→ component handlers, bubble up - ScrollBox integration: wheel → scroll
- Text selection: drag highlight + clipboard copy
Contract
mouse-mixin— mixin class with:on-mouse-down/up/move/scrollslotshandle-mouse-event component event— dispatch to the right handlerhit-test root x y→ deepest component at (x,y)selection— highlighted text region (start-x, start-y, end-x, end-y)get-selection→ selected text as stringcopy-to-clipboard text→ pipe to xclip/wl-copy
Code
Package definition
The package lives in its own file so it can be loaded before the
implementation. It re-exports the public API symbols that consumers
(cl-tty.core, user applications) rely on without pulling in
implementation details.
(defpackage :cl-tty.mouse
(:use :cl :cl-tty.layout :cl-tty.input :cl-tty.box :cl-tty.rendering)
(:export
#:mouse-mixin
#:on-mouse-down #:on-mouse-up #:on-mouse-move #:on-mouse-scroll
#:handle-mouse-event
#:hit-test
#:selection #:get-selection #:copy-to-clipboard
#:make-selection #:selection-p
#:start-selection #:update-selection #:finalize-selection
#:selection-active-p
#:cell-link-at #:open-link-at))
Package entry form
Standard boilerplate to enter the package defined above.
(in-package :cl-tty.mouse)
mouse-mixin — mixin class for mouse event handler slots
Using a mixin (rather than adding slots to every component class)
keeps the mouse concern orthogonal to layout or rendering. Components
that want mouse support simply inherit from mouse-mixin alongside
their primary superclass. Each slot stores a closure invoked when the
corresponding event fires; nil means "no handler."
(defclass mouse-mixin ()
((on-mouse-down :initarg :on-mouse-down :initform nil :accessor on-mouse-down)
(on-mouse-up :initarg :on-mouse-up :initform nil :accessor on-mouse-up)
(on-mouse-move :initarg :on-mouse-move :initform nil :accessor on-mouse-move)
(on-mouse-scroll :initarg :on-mouse-scroll :initform nil :accessor on-mouse-scroll)))
handle-mouse-event — dispatch mouse events to the right slot handler
Maps from the low-level mouse-event-type keyword to the
corresponding mixin slot. Using case here is simpler than a generic
function dispatch because the mapping is one-to-one and never needs
CLOS multiple-dispatch. Returns nil when no handler is bound (the
caller can decide whether to bubble the event up).
(defun handle-mouse-event (component event)
(let* ((type (mouse-event-type event))
(handler (case type
(:press (on-mouse-down component))
(:release (on-mouse-up component))
(:drag (on-mouse-move component))
(t nil))))
(when handler (funcall handler event))))
hit-test — find the deepest component at a given (x, y)
Recursive coordinate lookup. Children are checked first so that the
innermost matching component wins (front-most in rendering order).
ignore-errors guards against components that haven't been laid out
yet (no layout-node bound). This makes hit-testing safe to call
mid-render when the tree is partially constructed.
(defun hit-test (root x y)
"Find the deepest component at (X, Y) by testing layout-node bounds.
Recurses into component-children to find the innermost match.
Components without a layout-node or position return nil."
(labels ((recurse (node)
(let ((ln (ignore-errors (component-layout-node node)))
(best nil))
(when ln
(let ((nx (layout-node-x ln))
(ny (layout-node-y ln))
(nw (layout-node-width ln))
(nh (layout-node-height ln)))
;; Check children first for deeper match
(dolist (child (ignore-errors (component-children node)))
(let ((child-hit (recurse child)))
(when child-hit
(setf best child-hit))))
;; If no child matched, check self
(or best
(when (and (>= x nx) (< x (+ nx nw))
(>= y ny) (< y (+ ny nh)))
node)))))))
(recurse root)))
*selection* — global variable holding the current selection
A single global makes the selection accessible from anywhere in the process without threading it through the entire component tree. This keeps the API simple for now; a future refactor could store the selection on a per-frame or per-window basis if needed.
(defvar *selection* nil)
selection struct — data representation of a highlighted region
Stores the bounding box (start and end coordinates) plus the extracted
text. The :conc-name sel- prefix keeps accessors short while
avoiding name collisions. Using a struct (vs. a class) gives inline
accessors and no CLOS overhead, which matters when the selection is
read on every render frame.
(defstruct (selection (:conc-name sel-))
(start-x 0) (start-y 0) (end-x 0) (end-y 0) (text ""))
get-selection — read the selected text
Simple accessor that returns nil when nothing is selected (rather than
an empty string), making it easy for callers to test with when.
(defun get-selection ()
(when *selection* (sel-text *selection*)))
copy-to-clipboard — platform-aware clipboard writing
The original implementation only called xclip, which fails silently
on Wayland sessions. This version checks WAYLAND_DISPLAY at runtime
— if set, it uses wl-copy; otherwise it falls back to xclip.
Darwin uses pbcopy. The approach avoids build-time feature detection
(#+wayland) in favor of runtime environment checks, which handles
the common case of a single SBCL binary used across X11 and Wayland
sessions.
(defun copy-to-clipboard (text)
#+linux
(cond
((sb-ext:posix-getenv "WAYLAND_DISPLAY")
(sb-ext:run-program "wl-copy" nil :input text :wait nil))
(t
(sb-ext:run-program "xclip" (list "-selection" "clipboard")
:input text :wait nil)))
#+darwin (sb-ext:run-program "pbcopy" nil :input text :wait nil))
*selection-active* — flag indicating an in-progress drag selection
Setting this to T during a mouse drag lets the renderer know it
should draw a highlight overlay. A global flag (rather than threading
the drag state through event handlers) mirrors the simplicity of
*selection* and makes it trivial to check in rendering code.
(defvar *selection-active* nil
"T when a drag selection is in progress.")
*selection-start* — drag origin coordinates
Stored as a cons cell (X . Y) of the mouse-down position. Using a
cons (vs. a struct) keeps the imperative mutation simple — setf with
cons is a single expression.
(defvar *selection-start* nil
"Cons (X . Y) of mouse-down position during drag.")
*selection-end* — current drag extent coordinates
Updated on every mouse-move during a drag so the rendering loop can
draw the live highlight rectangle between *selection-start* and
*selection-end*.
(defvar *selection-end* nil
"Cons (X . Y) of current mouse position during drag.")
start-selection — begin a drag selection
Initializes all three drag state variables in one call. Both start and end are set to the same position so that before the first mouse-move the "selection" is a zero-width region (which renders as nothing).
(defun start-selection (x y)
"Begin a drag selection at (X Y)."
(setf *selection-start* (cons x y)
*selection-end* (cons x y)
*selection-active* t))
update-selection — update the drag extent during mouse-move
Called on every mouse-move event while dragging. Only updates the end position; the start remains fixed from the original mouse-down. The rendering loop reads both globals to draw the highlight rectangle.
(defun update-selection (x y)
"Update the drag selection end position to (X Y)."
(setf *selection-end* (cons x y)))
selection-active-p — predicate for drag state
Encapsulates the global flag behind a function so that callers don't
need to know the variable name. Returning *selection-active*
directly works because it is always nil or T.
(defun selection-active-p ()
"Return T if a drag selection is in progress."
*selection-active*)
finalize-selection — complete the drag and extract text
Clears the active flag, normalizes coordinates (the user may have
dragged right-to-left or bottom-to-top), extracts the text from the
framebuffer via cl-tty.rendering:extract-text, stores the result in
*selection*, and returns the extracted string. The fb parameter
must be the current framebuffer at the time of release.
(defun finalize-selection (fb)
"End the drag selection and extract text from the framebuffer."
(setf *selection-active* nil)
(when (and *selection-start* *selection-end* fb)
(let* ((x1 (car *selection-start*))
(y1 (cdr *selection-start*))
(x2 (car *selection-end*))
(y2 (cdr *selection-end*))
(text (cl-tty.rendering:extract-text fb x1 y1 x2 y2)))
(setf *selection* (make-selection :start-x x1 :start-y y1
:end-x x2 :end-y y2
:text text))
(setf *selection-start* nil *selection-end* nil)
text)))
cell-link-at — read a link URL from the framebuffer at (x, y)
Delegates to the rendering layer's fb-cell-link-url to look up the
cell metadata. This indirection keeps mouse code independent of the
framebuffer's internal storage format.
(defun cell-link-at (fb x y)
"Return the link URL at (X Y) in framebuffer FB, or nil."
(cl-tty.rendering:fb-cell-link-url fb x y))
open-link-at — navigate to a URL embedded at a screen position
If cell-link-at finds a URL, open it with the OS default handler
(xdg-open on Linux, open on Darwin). Returns the URL (or nil) so
the caller can log or react to the result. The :wait nil avoids
blocking the TTY UI while the browser launches.
(defun open-link-at (fb x y)
"If there is a link URL at (X Y) in FB, open it via xdg-open."
(let ((url (cell-link-at fb x y)))
(when url
#+linux (sb-ext:run-program "xdg-open" (list url) :wait nil)
#+darwin (sb-ext:run-program "open" (list url) :wait nil))
url))
Tests
Test package and suite definition
Isolates test symbols in their own package to avoid polluting the
production namespace. FiveAM's def-suite groups all mouse tests
under a single name for convenient batch execution.
(defpackage :cl-tty-mouse-test (:use :cl :cl-tty.mouse :fiveam))
(in-package :cl-tty-mouse-test)
(def-suite mouse-suite :description "Mouse tests")
(in-suite mouse-suite)
Test: mouse-mixin-create
Verifies that the mixin class can be instantiated and passes a basic
typep check. This guards against missing :initform values or
superclass chain issues.
(def-test mouse-mixin-create ()
(let ((m (make-instance 'mouse-mixin)))
(is-true (typep m 'mouse-mixin))))
Test: mouse-hit-test-point
hit-test on a bare mouse-mixin (no layout-node) should return nil
for any coordinates. This tests the ignore-errors guard path in the
hit-testing logic.
(def-test mouse-hit-test-point ()
"hit-test returns nil when no component has position slots bound"
(let ((obj (make-instance 'mouse-mixin)))
(is-false (hit-test obj 0 0))
(is-false (hit-test obj 100 100))))
Test: selection-set-and-get
Sets *selection* directly (simulating a completed drag) and checks
that get-selection returns the expected text. This validates the
selection struct accessor chain end-to-end.
(def-test selection-set-and-get ()
(setf cl-tty.mouse::*selection* (make-selection :text "hello"))
(is (equal "hello" (get-selection))))
Test: start-selection-initializes-state
start-selection must set *selection-start*, *selection-end*, and
*selection-active* to their expected initial values. The teardown
resets globals to avoid cross-test contamination (FiveAM does not
automatically reset special variables between tests).
(def-test start-selection-initializes-state ()
(start-selection 5 10)
(is-true (selection-active-p))
(is (equal '(5 . 10) cl-tty.mouse::*selection-start*))
(is (equal '(5 . 10) cl-tty.mouse::*selection-end*))
(setf cl-tty.mouse::*selection-active* nil
cl-tty.mouse::*selection-start* nil
cl-tty.mouse::*selection-end* nil))
Test: update-selection-moves-end
After start-selection, calling update-selection must update
*selection-end* while leaving *selection-start* unchanged. This
validates the drag-tracking update path.
(def-test update-selection-moves-end ()
(start-selection 0 0)
(update-selection 3 7)
(is (equal '(3 . 7) cl-tty.mouse::*selection-end*))
(setf cl-tty.mouse::*selection-active* nil
cl-tty.mouse::*selection-start* nil
cl-tty.mouse::*selection-end* nil))
Test: finalize-selection-extracts-text
End-to-end integration test: draws text into a real framebuffer,
simulates a drag selection, and verifies that finalize-selection
extracts the correct multi-line string. This exercises the full chain
from framebuffer cell storage through coordinate normalization.
(def-test finalize-selection-extracts-text ()
(let* ((fb-be (cl-tty.rendering:make-framebuffer-backend))
(fb (cl-tty.rendering:fb-framebuffer fb-be)))
(cl-tty.backend:draw-text fb-be 0 0 "hello" nil nil)
(cl-tty.backend:draw-text fb-be 0 1 "world" nil nil)
(start-selection 0 0)
(update-selection 4 1)
(let ((text (finalize-selection fb)))
(is (equal "hello
world" text)))))